Experiencing historical buildings through digital computer games

Küçük Resim Yok

Tarih

2018

Dergi Başlığı

Dergi ISSN

Cilt Başlığı

Yayıncı

Sage Publications Ltd

Erişim Hakkı

info:eu-repo/semantics/openAccess

Özet

This study aims to demonstrate the value of experiencing historical buildings through the digital game-based learning method. A three-dimensional computer game was developed to assess the digital game-based learning method as a supportive hypermedia tool in architectural education. The computer game features interactive game missions that enable students to get a close-up experience of the buildings. As part of the study, an experiment was conducted comparing the digital game-based learning method against other traditional methods in learning about historical buildings. The results of the study show that the digital game-based learning method can serve as a support for lecturing on historical buildings to help improve students' learning experience.

Açıklama

Anahtar Kelimeler

Cultural heritage, interactive learning environments, architecture, digital game-based learning, heritage conservation, hypermedia systems, heritage protection

Kaynak

International Journal of Architectural Computing

WoS Q Değeri

N/A

Scopus Q Değeri

Q2

Cilt

16

Sayı

1

Künye