Yazar "Abdul-Rahman, A." seçeneğine göre listele
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Öğe A 3D CAMPUS INFORMATION SYSTEM - INITIAL STUDIES(Copernicus Gesellschaft Mbh, 2013) Kahraman, I.; Karas, I. R.; Alizadehasharfi, B.; Abdul-Rahman, A.This paper discusses the method of developing Campus Information System. The system can handle 3D spatial data within desktop and web environment. The method consists of texturing of building facades for 3D building models and modeling 3D Campus Information System. In this paper, some of these steps are carried out; modelling 3D buildings, toggling these models on the terrain and ortho-photo, integration with a geo-database, transferring to the CityServer3D environment by using CityGML format and designing the service, etc. In addition to this, a simple but novel method of texturing of building facades for 3D city modeling that is based on Dynamic Pulse Function(DPF) is used for synthetic and procedural texturing. DPF is very fast compared to other photo realistic texturing methods. Last but not least, it is aimed to present this project on web using web mapping services. This makes 3D analysis easy for decision makers.Öğe A 3D campus information system-initial studies(International Society for Photogrammetry and Remote Sensing, 2013) Kahraman, I.; Karas, I.R.; Alizadehasharfi, B.; Abdul-Rahman, A.This paper discusses the method of developing Campus Information System. The system can handle 3D spatial data within desktop and web environment. The method consists of texturing of building facades for 3D building models and modeling 3D Campus Information System. In this paper, some of these steps are carried out; modelling 3D buildings, toggling these models on the terrain and ortho-photo, integration with a geo-database, transferring to the CityServer3D environment by using CityGML format and designing the service, etc. In addition to this, a simple but novel method of texturing of building façades for 3D city modeling that is based on Dynamic Pulse Function(DPF) is used for synthetic and procedural texturing. DPF is very fast compared to other photo realistic texturing methods. Last but not least, it is aimed to present this project on web using web mapping services. This makes 3D analysis easy for decision makers.Öğe CORRECTION of FAULTY LINES in MUSCLE MODEL, to BE USED in 3D BUILDING NETWORK CONSTRUCTION(Copernicus GmbH, 2012) Karas, I.R.; Atila, U.; Abdul-Rahman, A.This paper describes the usage of MUSCLE (Multidirectional Scanning for Line Extraction) Model for automatic generation of 3D networks in CityGML format (from raster floor plans). MUSCLE (Multidirectional Scanning for Line Extraction) Model is a conversion method which was developed to vectorize the straight lines through the raster images including floor plans, maps for GIS, architectural drawings, and machine plans. The model allows user to define specific criteria which are crucial for acquiring the vectorization process. Unlike traditional vectorization process, this model generates straight lines based on a line thinning algorithm, without performing line following-chain coding and vector reduction stages. In this method the nearly vertical lines were obtained by scanning the images horizontally, while the nearly horizontal lines were obtained by scanning the images vertically. In a case where two or more consecutive lines are nearly horizontal or nearly vertical, raster data become unmanageable and the process generates wrongly vectorized lines. In this situation, to obtain the precise lines, the image with the wrongly vectorized lines is diagonally scanned. By using MUSCLE model, the network models are topologically structured in CityGML format. After the generation process, it is possible to perform 3D network analysis based on these models. Then, by using the software that was designed based on the generated models, a geodatabase of the models could be established. This paper presents the correction application in MUSCLE and explains 3D network construction in detail.