Population based procedural artificial city generation using beta distribution

dc.contributor.authorŞen, Baha
dc.contributor.authorÇavuşoğlu, Abdullah
dc.contributor.authorGöktaş, Haldun
dc.contributor.authorAtasoy, Nesrın Aydın
dc.date.accessioned2024-09-29T16:35:05Z
dc.date.available2024-09-29T16:35:05Z
dc.date.issued2012
dc.departmentKarabük Üniversitesien_US
dc.description.abstractArtificial city generation on computer graphics platforms introduce severalproblems from the point of view of the application programmer. Especially in the caseswhere the product is aimed for virtual reality applications, this becomes more importantsince the target is achieving city layouts akin to the real cities. The same is valid for thecivil engineers where the layouts of the blocks/cities are determined in advance of theconstruction. An important parameter for artificial cities is the determination of thepopulation distribution over the cities which in turn affect the overall appearance of thecity or the blocks forming it. In this study, the Beta distribution has been used todisperse artificial city populations over the city blocks to generate cities that do not lookto regular. The system uses HTF based maps and the produced 3D cities are quiterealistic when compared to the similar products.en_US
dc.identifier.endpage17en_US
dc.identifier.issn1300-686X
dc.identifier.issue1en_US
dc.identifier.startpage9en_US
dc.identifier.trdizinid129903en_US
dc.identifier.urihttps://search.trdizin.gov.tr/tr/yayin/detay/129903
dc.identifier.urihttps://hdl.handle.net/20.500.14619/12496
dc.identifier.volume17en_US
dc.indekslendigikaynakTR-Dizinen_US
dc.language.isoenen_US
dc.relation.ispartofMathematical and Computational Applicationsen_US
dc.relation.publicationcategoryMakale - Ulusal Hakemli Dergi - Kurum Öğretim Elemanıen_US
dc.rightsinfo:eu-repo/semantics/openAccessen_US
dc.subjectMatematiken_US
dc.titlePopulation based procedural artificial city generation using beta distributionen_US
dc.typeArticleen_US

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