VRArchEducation: Redesigning building survey process in architectural education using collaborative virtual reality

dc.authoridKucukkara, Muhammed Yusuf/0000-0003-0600-3651
dc.contributor.authorOzacar, Kasim
dc.contributor.authorOrtakci, Yasin
dc.contributor.authorKucukkara, Muhammed Yusuf
dc.date.accessioned2024-09-29T15:55:05Z
dc.date.available2024-09-29T15:55:05Z
dc.date.issued2023
dc.departmentKarabük Üniversitesien_US
dc.description.abstractArchitectural education requires students to work as a group under the supervision of a teacher in the same physical environment since they need interaction to learn how to do a set of measurements in practice. However, a number of obstacles, such as pandemic situations, weather conditions, and the crowdedness of working sites, do not allow them to be and work together in a physical environment. Existing digital solutions, such as online and distance education, do not provide the required immersive and collaborative learning environment to assist students to practice in the same virtual environment. Therefore, the main aim of this study is to develop an immersive architectural educational environment, named VRArchEducation, using Virtual Reality (VR). Specifically, we design and implement a system that allows students and teachers to enjoy direct and simultaneous interaction through their virtual avatars regardless of their current physical location. Furthermore, the proposed VRArchEducation will enable users to have hands-on immersive experience while performing a set of measurement tasks. VRArchEducation presents four virtual fundamental measurement tools: water level hose, plumb, measurement tape, and a sketching board. Using these tools, students can perform a building survey process together in the VRArchEducation system just like in a traditional class environment. We conduct a user study to evaluate the system's effectiveness, success, accuracy, and usability. The proposed VRArchEducation has a great potential to be used in architectural education as an alternative to the traditional environment.(c) 2023 Elsevier Ltd. All rights reserved.en_US
dc.description.sponsorshipErasmus+, Turkiye program [KA226-HE-098433]en_US
dc.description.sponsorshipThis work was supported by the Erasmus+, Turkiye program (grant number: KA226-HE-098433).en_US
dc.identifier.doi10.1016/j.cag.2023.04.008
dc.identifier.endpage9en_US
dc.identifier.issn0097-8493
dc.identifier.issn1873-7684
dc.identifier.scopus2-s2.0-85159046042en_US
dc.identifier.scopusqualityQ2en_US
dc.identifier.startpage1en_US
dc.identifier.urihttps://doi.org/10.1016/j.cag.2023.04.008
dc.identifier.urihttps://hdl.handle.net/20.500.14619/4453
dc.identifier.volume113en_US
dc.identifier.wosWOS:001001360800001en_US
dc.identifier.wosqualityQ2en_US
dc.indekslendigikaynakWeb of Scienceen_US
dc.indekslendigikaynakScopusen_US
dc.language.isoenen_US
dc.publisherPergamon-Elsevier Science Ltden_US
dc.relation.ispartofComputers & Graphics-Uken_US
dc.relation.publicationcategoryMakale - Uluslararası Hakemli Dergi - Kurum Öğretim Elemanıen_US
dc.rightsinfo:eu-repo/semantics/closedAccessen_US
dc.subjectAugmented and virtual realityen_US
dc.subjectDistance education and online learningen_US
dc.subjectCooperativeen_US
dc.subjectcollaborative learningen_US
dc.titleVRArchEducation: Redesigning building survey process in architectural education using collaborative virtual realityen_US
dc.typeArticleen_US

Dosyalar